Automate The Boring Stuff With Python

Wednesday, 20 June 2018, 14:36 | Computing | Comments Off on Automate The Boring Stuff With Python | 1063 Views


Author : Al Sweigart
Publisher : No Starch Press,US
Isbn 10 : 1593275994
Isbn 13 : 9781593275990

Detail : If you have ever spent hours renaming files or change many programme cells, you recognize however tedious tasks like these are often. however what if you’ll have your pc do them for you? In modify the Boring Stuff with Python, you will find out how to use Python to jot down programs that waste minutes what would take you hours to try and do by hand–no previous programming expertise needed. Once you have down pat the fundamentals of programming, you will produce Python programs that effortlessly perform helpful and spectacular feats of automation to:
-Search for text in an exceedingly file or across multiple files
-Create, update, move, and rename files and folders
-Search on-line|the net} and transfer online content
-Update and format knowledge in surpass spreadsheets of any size
-Split, merge, watermark, and inscribe PDFs
-Send reminder emails and text notifications
-Fill out on-line forms in small stages directions walk you thru every program, and apply comes at the top of every chapter challenge you to enhance those programs and use your new skills to modify similar tasks. do not pay some time doing work a well-trained monkey may do. although you have ne’er written a line of code, you’ll be able to build your pc do the grunt work. find out how in modify the Boring Stuff with Python. Note: The programs during this book ar written to run on Python three.

Automate the Boring Stuff with Python : Practical Programming for Total Beginners

Computers

Author - Al Sweigart
Publisher - No Starch Press
Pages - 504
ISBN - 1593276850


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Detail - If you’ve ever spent hours renaming files or updating hundreds of spreadsheet cells, you know how tedious tasks like these can be. But what if you could have your computer do them for you? In Automate the Boring Stuff with Python, you’ll learn how to use Python to write programs that do in minutes what would take you hours to do by hand—no prior programming experience required. Once you’ve mastered the basics of programming, you’ll create Python programs that effortlessly perform useful and impressive feats of automation to: –Search for text in a file or across multiple files –Create, update, move, and rename files and folders –Search the Web and download online content –Update and format data in Excel spreadsheets of any size –Split, merge, watermark, and encrypt PDFs –Send reminder emails and text notifications –Fill out online forms Step-by-step instructions walk you through each program, and practice projects at the end of each chapter challenge you to improve those programs and use your newfound skills to automate similar tasks. Don’t spend your time doing work a well-trained monkey could do. Even if you’ve never written a line of code, you can make your computer do the grunt work. Learn how in Automate the Boring Stuff with Python. Note: The programs in this book are written to run on Python 3.

Automate the Boring Stuff with Python : Practical Programming for Total Beginners

Computers

Author - Al Sweigart
Publisher - No Starch Press
Pages - 504
ISBN - 1593275994


Download Read Now


Detail - If you’ve ever spent hours renaming files or updating hundreds of spreadsheet cells, you know how tedious tasks like these can be. But what if you could have your computer do them for you? In Automate the Boring Stuff with Python, you’ll learn how to use Python to write programs that do in minutes what would take you hours to do by hand—no prior programming experience required. Once you’ve mastered the basics of programming, you’ll create Python programs that effortlessly perform useful and impressive feats of automation to: Search for text in a file or across multiple filesCreate, update, move, and rename files and foldersSearch the Web and download online contentUpdate and format data in Excel spreadsheets of any sizeSplit, merge, watermark, and encrypt PDFsSend reminder emails and text notificationsFill out online forms Step-by-step instructions walk you through each program, and practice projects at the end of each chapter challenge you to improve those programs and use your newfound skills to automate similar tasks. Don’t spend your time doing work a well-trained monkey could do. Even if you’ve never written a line of code, you can make your computer do the grunt work. Learn how in Automate the Boring Stuff with Python. Note: The programs in this book are written to run on Python 3.

Automate the Boring Stuff With Python : Practical Programming

Author - Al Sweigart
Publisher - Createspace Independent Publishing Platform
Pages - 150
ISBN - 9781548987824


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Detail - Learn to use the Python language to create programs of all kinds. Author Jason Cannon will guide you from complete unfamiliarity with Python to creating practical applications. With Python, lack of experience isn't an obstacle to programming language mastery. This updated and expanded second edition of Book provides a user-friendly introduction to the subject, Taking a clear structural framework, it guides the reader through the subject's core elements. A flowing writing style combines with the use of illustrations and diagrams throughout the text to ensure the reader understands even the most complex of concepts. This succinct and enlightening overview is a required reading for all those interested in the subject . We hope you find this book useful in shaping your future career & Business.

Python Automation Cookbook : Explore the World of Automation Using Python Recipes That Will Enhance Your Skills

Author - Jaime Buelta
Publisher - Packt Publishing
Pages - 398
ISBN - 9781789133806


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Detail - Step-by-step instructions which take you through each program to automate monotonous tasks with Python 3.7 Key Features Automate integral business processes such as report generation, email marketing, and lead generation Build your first web application that scrapes data and accesses websites' APIs Create graphic-rich charts, graphs, and maps using Matplotlib Book Description Have you been doing the same old monotonous office work over and over again? Or have you been trying to find an easy way to make your life better by automating some of your repetitive tasks? Through a tried and tested approach, understand how to automate all the boring stuff using Python. The Python Automation Cookbook helps you develop a clear understanding of how to automate your business processes using Python, including detecting opportunities by scraping the web, analyzing information to generate automatic spreadsheets reports with graphs, and communicating with automatically generated emails. You'll learn how to get notifications via text messages and run tasks while your mind is focused on other important activities, followed by understanding how to scan documents such as résumés. Once you've gotten familiar with the fundamentals, you'll be introduced to the world of graphs, along with studying how to produce organized charts using Matplotlib. In addition to this, you'll gain in-depth knowledge of how to generate rich graphics showing relevant information. By the end of this book, you'll have refined your skills by attaining a sound understanding of how to identify and correct problems to produce superior and reliable systems. What you will learn Get to grips with scraping a website to detect changes Search and process raw sales files to aggregate information in spreadsheets Explore techniques to extract information from an Excel spreadsheet and generate exciting reports with graphs Discover the techniques required to generate random, print-friendly codes to be used as single-use coupons Automatically generate a marketing campaign, contacting the recipients over different channels Identify and implement precise solutions Who this book is for The Python Automation Cookbook is for you if you are a developer or anyone who wants to automate monotonous manual tasks related to fields such as finance, sales, and HR, among others.

Cracking Codes with Python : An Introduction to Building and Breaking Ciphers

Computers

Author - Al Sweigart
Publisher - No Starch Press
Pages - 416
ISBN - 1593278691


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Detail - Learn how to program in Python while making and breaking ciphers—algorithms used to create and send secret messages! After a crash course in Python programming basics, you’ll learn to make, test, and hack programs that encrypt text with classical ciphers like the transposition cipher and Vigenère cipher. You’ll begin with simple programs for the reverse and Caesar ciphers and then work your way up to public key cryptography, the type of encryption used to secure today’s online transactions, including digital signatures, email, and Bitcoin. Each program includes the full code and a line-by-line explanation of how things work. By the end of the book, you’ll have learned how to code in Python and you’ll have the clever programs to prove it! You’ll also learn how to: - Combine loops, variables, and flow control statements into real working programs - Use dictionary files to instantly detect whether decrypted messages are valid English or gibberish - Create test programs to make sure that your code encrypts and decrypts correctly - Code (and hack!) a working example of the affine cipher, which uses modular arithmetic to encrypt a message - Break ciphers with techniques such as brute-force and frequency analysis There’s no better way to learn to code than to play with real programs. Cracking Codes with Python makes the learning fun!

Introduction to Computation and Programming Using Python : With Application to Understanding Data

Computers

Author - John V. Guttag
Publisher - MIT Press
Pages - 472
ISBN - 0262529629


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Detail - The new edition of an introductory text that teaches students the art of computational problem solving, covering topics ranging from simple algorithms to information visualization.

Scratch Programming Playground : Learn to Program by Making Cool Games

Juvenile Nonfiction

Author - Al Sweigart
Publisher - No Starch Press
Pages - 288
ISBN - 1593277628


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Detail - Scratch, the colorful drag-and-drop programming language, is used by millions of first-time learners, and in Scratch Programming Playground, you’ll learn to program by making cool games. Get ready to destroy asteroids, shoot hoops, and slice and dice fruit! Each game includes easy-to-follow instructions, review questions, and creative coding challenges to make the game your own. Want to add more levels or a cheat code? No problem, just write some code. You’ll learn to make games like: *Maze Runner: escape the maze! *Snaaaaaake: gobble apples and avoid your own tail *Asteroid Breaker: smash space rocks *Fruit Slicer: a Fruit Ninja clone *Brick Breaker: a remake of Breakout, the brick-breaking classic *Platformer: a game inspired by Super Mario Bros. Learning how to program shouldn’t be dry and dreary. With Scratch Programming Playground, you’ll make a game of it!

Effective Computation in Physics :

Computers

Author - Anthony Scopatz
Publisher - "O'Reilly Media, Inc."
Pages - 552
ISBN - 1491901594


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Detail - More physicists today are taking on the role of software developer as part of their research, but software development isn’t always easy or obvious, even for physicists. This practical book teaches essential software development skills to help you automate and accomplish nearly any aspect of research in a physics-based field. Written by two PhDs in nuclear engineering, this book includes practical examples drawn from a working knowledge of physics concepts. You’ll learn how to use the Python programming language to perform everything from collecting and analyzing data to building software and publishing your results. In four parts, this book includes: Getting Started: Jump into Python, the command line, data containers, functions, flow control and logic, and classes and objects Getting It Done: Learn about regular expressions, analysis and visualization, NumPy, storing data in files and HDF5, important data structures in physics, computing in parallel, and deploying software Getting It Right: Build pipelines and software, learn to use local and remote version control, and debug and test your code Getting It Out There: Document your code, process and publish your findings, and collaborate efficiently; dive into software licenses, ownership, and copyright procedures

Invent Your Own Computer Games with Python, 4th Edition :

Computers

Author - Al Sweigart
Publisher - No Starch Press
Pages - 376
ISBN - 1593277954


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Detail - Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language—even if you’ve never programmed before! Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you’ll learn key programming and math concepts that will help you take your game programming to the next level. Learn how to: *Combine loops, variables, and flow control statements into real working programs *Choose the right data structures for the job, such as lists, dictionaries, and tuples *Add graphics and animation to your games with the pygame module *Handle keyboard and mouse input *Program simple artificial intelligence so you can play against the computer *Use cryptography to convert text messages into secret code *Debug your programs and find common errors As you work through each game, you’ll build a solid foundation in Python and an understanding of computer science fundamentals. What new game will you create with the power of Python? The projects in this book are compatible with Python 3.

Learn Python 3 the Hard Way : A Very Simple Introduction to the Terrifyingly Beautiful World of Computers and Code

Computers

Author - Zed A. Shaw
Publisher - Addison-Wesley Professional
Pages - 320
ISBN - 0134693906


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Detail - You Will Learn Python 3! Zed Shaw has perfected the world’s best system for learning Python 3. Follow it and you will succeed—just like the millions of beginners Zed has taught to date! You bring the discipline, commitment, and persistence; the author supplies everything else. In Learn Python 3 the Hard Way, you’ll learn Python by working through 52 brilliantly crafted exercises. Read them. Type their code precisely. (No copying and pasting!) Fix your mistakes. Watch the programs run. As you do, you’ll learn how a computer works; what good programs look like; and how to read, write, and think about code. Zed then teaches you even more in 5+ hours of video where he shows you how to break, fix, and debug your code—live, as he’s doing the exercises. Install a complete Python environment Organize and write code Fix and break code Basic mathematics Variables Strings and text Interact with users Work with files Looping and logic Data structures using lists and dictionaries Program design Object-oriented programming Inheritance and composition Modules, classes, and objects Python packaging Automated testing Basic game development Basic web development It’ll be hard at first. But soon, you’ll just get it—and that will feel great! This course will reward you for every minute you put into it. Soon, you’ll know one of the world’s most powerful, popular programming languages. You’ll be a Python programmer. This Book Is Perfect For Total beginners with zero programming experience Junior developers who know one or two languages Returning professionals who haven’t written code in years Seasoned professionals looking for a fast, simple, crash course in Python 3

Hacking Secret Ciphers with Python :

Computers

Author - Al Sweigart
Publisher - Createspace Independent Pub
Pages - 416
ISBN - 9781482614374


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Detail - Hacking Secret Ciphers with Python not only teaches you how to write in secret ciphers with paper and pencil. This book teaches you how to write your own cipher programs and also the hacking programs that can break the encrypted messages from these ciphers. Unfortunately, the programs in this book won't get the reader in trouble with the law (or rather, fortunately) but it is a guide on the basics of both cryptography and the Python programming language. Instead of presenting a dull laundry list of concepts, this book provides the source code to several fun programming projects for adults and young adults.

Python Crash Course : A Hands-On, Project-Based Introduction to Programming

Computers

Author - Eric Matthes
Publisher - No Starch Press
Pages - 560
ISBN - 1593277393


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Detail - Python Crash Course is a fast-paced, thorough introduction to Python that will have you writing programs, solving problems, and making things that work in no time. In the first half of the book, you’ll learn about basic programming concepts, such as lists, dictionaries, classes, and loops, and practice writing clean and readable code with exercises for each topic. You’ll also learn how to make your programs interactive and how to test your code safely before adding it to a project. In the second half of the book, you’ll put your new knowledge into practice with three substantial projects: a Space Invaders–inspired arcade game, data visualizations with Python’s super-handy libraries, and a simple web app you can deploy online. As you work through Python Crash Course you’ll learn how to: –Use powerful Python libraries and tools, including matplotlib, NumPy, and Pygal –Make 2D games that respond to keypresses and mouse clicks, and that grow more difficult as the game progresses –Work with data to generate interactive visualizations –Create and customize Web apps and deploy them safely online –Deal with mistakes and errors so you can solve your own programming problems If you’ve been thinking seriously about digging into programming, Python Crash Course will get you up to speed and have you writing real programs fast. Why wait any longer? Start your engines and code! Uses Python 2 and 3

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