Automate The Boring Stuff With Python

Wednesday, 20 June 2018, 14:36 | Computing | 0 Comment | 364 Views


Author : Al Sweigart
Publisher : No Starch Press,US
Isbn 10 : 1593275994
Isbn 13 : 9781593275990

Detail : If you have ever spent hours renaming files or change many programme cells, you recognize however tedious tasks like these are often. however what if you’ll have your pc do them for you? In modify the Boring Stuff with Python, you will find out how to use Python to jot down programs that waste minutes what would take you hours to try and do by hand–no previous programming expertise needed. Once you have down pat the fundamentals of programming, you will produce Python programs that effortlessly perform helpful and spectacular feats of automation to:
-Search for text in an exceedingly file or across multiple files
-Create, update, move, and rename files and folders
-Search on-line|the net} and transfer online content
-Update and format knowledge in surpass spreadsheets of any size
-Split, merge, watermark, and inscribe PDFs
-Send reminder emails and text notifications
-Fill out on-line forms in small stages directions walk you thru every program, and apply comes at the top of every chapter challenge you to enhance those programs and use your new skills to modify similar tasks. do not pay some time doing work a well-trained monkey may do. although you have ne’er written a line of code, you’ll be able to build your pc do the grunt work. find out how in modify the Boring Stuff with Python. Note: The programs during this book ar written to run on Python three.

Automate the Boring Stuff with Python : Practical Programming for Total Beginners

Computers

Author - Al Sweigart
Publisher - No Starch Press
Pages - 504
ISBN - 1593275994


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Detail - If you’ve ever spent hours renaming files or updating hundreds of spreadsheet cells, you know how tedious tasks like these can be. But what if you could have your computer do them for you? In Automate the Boring Stuff with Python, you’ll learn how to use Python to write programs that do in minutes what would take you hours to do by hand—no prior programming experience required. Once you’ve mastered the basics of programming, you’ll create Python programs that effortlessly perform useful and impressive feats of automation to: Search for text in a file or across multiple filesCreate, update, move, and rename files and foldersSearch the Web and download online contentUpdate and format data in Excel spreadsheets of any sizeSplit, merge, watermark, and encrypt PDFsSend reminder emails and text notificationsFill out online forms Step-by-step instructions walk you through each program, and practice projects at the end of each chapter challenge you to improve those programs and use your newfound skills to automate similar tasks. Don’t spend your time doing work a well-trained monkey could do. Even if you’ve never written a line of code, you can make your computer do the grunt work. Learn how in Automate the Boring Stuff with Python. Note: The programs in this book are written to run on Python 3.

Automate the Boring Stuff with Python : Practical Programming for Total Beginners

Computers

Author - Al Sweigart
Publisher - No Starch Press
Pages - 504
ISBN - 1593276850


Download Read Now


Detail - If you’ve ever spent hours renaming files or updating hundreds of spreadsheet cells, you know how tedious tasks like these can be. But what if you could have your computer do them for you? In Automate the Boring Stuff with Python, you’ll learn how to use Python to write programs that do in minutes what would take you hours to do by hand—no prior programming experience required. Once you’ve mastered the basics of programming, you’ll create Python programs that effortlessly perform useful and impressive feats of automation to: –Search for text in a file or across multiple files –Create, update, move, and rename files and folders –Search the Web and download online content –Update and format data in Excel spreadsheets of any size –Split, merge, watermark, and encrypt PDFs –Send reminder emails and text notifications –Fill out online forms Step-by-step instructions walk you through each program, and practice projects at the end of each chapter challenge you to improve those programs and use your newfound skills to automate similar tasks. Don’t spend your time doing work a well-trained monkey could do. Even if you’ve never written a line of code, you can make your computer do the grunt work. Learn how in Automate the Boring Stuff with Python. Note: The programs in this book are written to run on Python 3.

Automate the Boring Stuff With Python : Practical Programming

Author - Al Sweigart
Publisher - Createspace Independent Publishing Platform
Pages - 150
ISBN - 9781548987824


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Detail - Learn to use the Python language to create programs of all kinds. Author Jason Cannon will guide you from complete unfamiliarity with Python to creating practical applications. With Python, lack of experience isn't an obstacle to programming language mastery. This updated and expanded second edition of Book provides a user-friendly introduction to the subject, Taking a clear structural framework, it guides the reader through the subject's core elements. A flowing writing style combines with the use of illustrations and diagrams throughout the text to ensure the reader understands even the most complex of concepts. This succinct and enlightening overview is a required reading for all those interested in the subject . We hope you find this book useful in shaping your future career & Business.

Coding with Minecraft : Build Taller, Farm Faster, Mine Deeper, and Automate the Boring Stuff

Computers

Author - Al Sweigart
Publisher - No Starch Press
Pages - 256
ISBN - 1593278543


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Detail - A hands-on introduction to coding that teaches you how to program bots to do cool things in the game you love--Minecraft! This book takes the robotic "turtle" method, and extends it to the 3D, interactive world of Minecraft. You've mined for diamonds, crafted dozens of tools, and built all sorts of structures--but what if you could program robots to do all of that for you in a fraction of the time? In Coding with Minecraft®, you'll create a virtual robot army with Lua, a programming language used by professional game developers. Step-by-step coding projects will show you how to write programs that automatically dig mines, collect materials, craft items, and build anything that you can imagine. Along the way, you'll explore key computer science concepts like data types, functions, variables, and more. Learn how to: - Program robots that make smart decisions with flow control - Reuse code so that your robots can farm any crop you want, including wheat, sugar cane, and even cacti! - Program a factory that generates infinite building supplies - Design an algorithm for creating walls and buildings of any size - Code yourself a pickaxe-swinging robotic lumberjack! - Create a robot that digs mine shafts with stairs so you can explore safely Bonus activities in each chapter will help you take your coding skills to the next level. By the end of the book, you'll understand how powerful coding can be and have plenty of robots at your beck and call.

Invent Your Own Computer Games with Python, 4th Edition :

Computers

Author - Al Sweigart
Publisher - No Starch Press
Pages - 376
ISBN - 1593277954


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Detail - Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language—even if you’ve never programmed before! Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you’ll learn key programming and math concepts that will help you take your game programming to the next level. Learn how to: *Combine loops, variables, and flow control statements into real working programs *Choose the right data structures for the job, such as lists, dictionaries, and tuples *Add graphics and animation to your games with the pygame module *Handle keyboard and mouse input *Program simple artificial intelligence so you can play against the computer *Use cryptography to convert text messages into secret code *Debug your programs and find common errors As you work through each game, you’ll build a solid foundation in Python and an understanding of computer science fundamentals. What new game will you create with the power of Python? The projects in this book are compatible with Python 3.

Cracking Codes with Python : An Introduction to Building and Breaking Ciphers

Computers

Author - Al Sweigart
Publisher - No Starch Press
Pages - 416
ISBN - 1593278691


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Detail - Learn how to program in Python while making and breaking ciphers—algorithms used to create and send secret messages! After a crash course in Python programming basics, you’ll learn to make, test, and hack programs that encrypt text with classical ciphers like the transposition cipher and Vigenère cipher. You’ll begin with simple programs for the reverse and Caesar ciphers and then work your way up to public key cryptography, the type of encryption used to secure today’s online transactions, including digital signatures, email, and Bitcoin. Each program includes the full code and a line-by-line explanation of how things work. By the end of the book, you’ll have learned how to code in Python and you’ll have the clever programs to prove it! You’ll also learn how to: - Combine loops, variables, and flow control statements into real working programs - Use dictionary files to instantly detect whether decrypted messages are valid English or gibberish - Create test programs to make sure that your code encrypts and decrypts correctly - Code (and hack!) a working example of the affine cipher, which uses modular arithmetic to encrypt a message - Break ciphers with techniques such as brute-force and frequency analysis There’s no better way to learn to code than to play with real programs. Cracking Codes with Python makes the learning fun!

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