Automate The Boring Stuff With Python

Wednesday, 20 June 2018, 14:36 | Computing | Comments Off on Automate The Boring Stuff With Python | 1474 Views


Author : Al Sweigart
Publisher : No Starch Press,US
Isbn 10 : 1593275994
Isbn 13 : 9781593275990

Detail : If you have ever spent hours renaming files or change many programme cells, you recognize however tedious tasks like these are often. however what if you’ll have your pc do them for you? In modify the Boring Stuff with Python, you will find out how to use Python to jot down programs that waste minutes what would take you hours to try and do by hand–no previous programming expertise needed. Once you have down pat the fundamentals of programming, you will produce Python programs that effortlessly perform helpful and spectacular feats of automation to:
-Search for text in an exceedingly file or across multiple files
-Create, update, move, and rename files and folders
-Search on-line|the net} and transfer online content
-Update and format knowledge in surpass spreadsheets of any size
-Split, merge, watermark, and inscribe PDFs
-Send reminder emails and text notifications
-Fill out on-line forms in small stages directions walk you thru every program, and apply comes at the top of every chapter challenge you to enhance those programs and use your new skills to modify similar tasks. do not pay some time doing work a well-trained monkey may do. although you have ne’er written a line of code, you’ll be able to build your pc do the grunt work. find out how in modify the Boring Stuff with Python. Note: The programs during this book ar written to run on Python three.

Automate the Boring Stuff with Python : Practical Programming for Total Beginners

Computers

Author - Al Sweigart
Publisher - No Starch Press
Pages - 504
ISBN - 1593275994


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Detail - If you’ve ever spent hours renaming files or updating hundreds of spreadsheet cells, you know how tedious tasks like these can be. But what if you could have your computer do them for you? In Automate the Boring Stuff with Python, you’ll learn how to use Python to write programs that do in minutes what would take you hours to do by hand—no prior programming experience required. Once you’ve mastered the basics of programming, you’ll create Python programs that effortlessly perform useful and impressive feats of automation to: Search for text in a file or across multiple filesCreate, update, move, and rename files and foldersSearch the Web and download online contentUpdate and format data in Excel spreadsheets of any sizeSplit, merge, watermark, and encrypt PDFsSend reminder emails and text notificationsFill out online forms Step-by-step instructions walk you through each program, and practice projects at the end of each chapter challenge you to improve those programs and use your newfound skills to automate similar tasks. Don’t spend your time doing work a well-trained monkey could do. Even if you’ve never written a line of code, you can make your computer do the grunt work. Learn how in Automate the Boring Stuff with Python. Note: The programs in this book are written to run on Python 3.

Automate the Boring Stuff with Python : Practical Programming for Total Beginners

Computers

Author - Al Sweigart
Publisher - No Starch Press
Pages - 504
ISBN - 1593276850


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Detail - If you’ve ever spent hours renaming files or updating hundreds of spreadsheet cells, you know how tedious tasks like these can be. But what if you could have your computer do them for you? In Automate the Boring Stuff with Python, you’ll learn how to use Python to write programs that do in minutes what would take you hours to do by hand—no prior programming experience required. Once you’ve mastered the basics of programming, you’ll create Python programs that effortlessly perform useful and impressive feats of automation to: –Search for text in a file or across multiple files –Create, update, move, and rename files and folders –Search the Web and download online content –Update and format data in Excel spreadsheets of any size –Split, merge, watermark, and encrypt PDFs –Send reminder emails and text notifications –Fill out online forms Step-by-step instructions walk you through each program, and practice projects at the end of each chapter challenge you to improve those programs and use your newfound skills to automate similar tasks. Don’t spend your time doing work a well-trained monkey could do. Even if you’ve never written a line of code, you can make your computer do the grunt work. Learn how in Automate the Boring Stuff with Python. Note: The programs in this book are written to run on Python 3.

Automate the Boring Stuff With Python : Practical Programming

Author - Al Sweigart
Publisher - Createspace Independent Publishing Platform
Pages - 150
ISBN - 9781548987824


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Detail - Learn to use the Python language to create programs of all kinds. Author Jason Cannon will guide you from complete unfamiliarity with Python to creating practical applications. With Python, lack of experience isn't an obstacle to programming language mastery. This updated and expanded second edition of Book provides a user-friendly introduction to the subject, Taking a clear structural framework, it guides the reader through the subject's core elements. A flowing writing style combines with the use of illustrations and diagrams throughout the text to ensure the reader understands even the most complex of concepts. This succinct and enlightening overview is a required reading for all those interested in the subject . We hope you find this book useful in shaping your future career & Business.

Invent Your Own Computer Games with Python, 4th Edition :

Computers

Author - Al Sweigart
Publisher - No Starch Press
Pages - 376
ISBN - 1593277954


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Detail - Invent Your Own Computer Games with Python will teach you how to make computer games using the popular Python programming language—even if you’ve never programmed before! Begin by building classic games like Hangman, Guess the Number, and Tic-Tac-Toe, and then work your way up to more advanced games, like a text-based treasure hunting game and an animated collision-dodging game with sound effects. Along the way, you’ll learn key programming and math concepts that will help you take your game programming to the next level. Learn how to: *Combine loops, variables, and flow control statements into real working programs *Choose the right data structures for the job, such as lists, dictionaries, and tuples *Add graphics and animation to your games with the pygame module *Handle keyboard and mouse input *Program simple artificial intelligence so you can play against the computer *Use cryptography to convert text messages into secret code *Debug your programs and find common errors As you work through each game, you’ll build a solid foundation in Python and an understanding of computer science fundamentals. What new game will you create with the power of Python? The projects in this book are compatible with Python 3.

Automate the Boring Stuff with Python, 2nd Edition : Practical Programming for Total Beginners

Computers

Author - Al Sweigart
Publisher - No Starch Press
Pages - 592
ISBN - 1593279930


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Detail - The second edition of this best-selling Python book (100,000+ copies sold in print alone) uses Python 3 to teach even the technically uninclined how to write programs that do in minutes what would take hours to do by hand. There is no prior programming experience required and the book is loved by liberal arts majors and geeks alike. If you've ever spent hours renaming files or updating hundreds of spreadsheet cells, you know how tedious tasks like these can be. But what if you could have your computer do them for you? In this fully revised second edition of the best-selling classic Automate the Boring Stuff with Python, you'll learn how to use Python to write programs that do in minutes what would take you hours to do by hand--no prior programming experience required. You'll learn the basics Python and explore Python's rich library of modules for performing specific tasks, like scraping data off websites, reading PDF and Word documents, and automating clicking and typing tasks. The second edition of this international fan favorite includes a brand-new chapter on input validation, as well as tutorials on automating Gmail and Google Sheets, plus tips on automatically updating CSV files. You'll learn how to create programs that effortlessly perform useful feats of automation to: • Search for text in a file or across multiple files • Create, update, move, and rename files and folders • Search the Web and download online content • Update and format data in Excel spreadsheets of any size • Split, merge, watermark, and encrypt PDFs • Send email responses and text notifications • Fill out online forms Step-by-step instructions walk you through each program, and updated practice projects at the end of each chapter challenge you to improve those programs and use your newfound skills to automate similar tasks. Don't spend your time doing work a well-trained monkey could do. Even if you've never written a line of code, you can make your computer do the grunt work. Learn how in Automate the Boring Stuff with Python, 2nd Edition.

Cracking Codes with Python : An Introduction to Building and Breaking Ciphers

Computers

Author - Al Sweigart
Publisher - No Starch Press
Pages - 416
ISBN - 1593278691


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Detail - Learn how to program in Python while making and breaking ciphers—algorithms used to create and send secret messages! After a crash course in Python programming basics, you’ll learn to make, test, and hack programs that encrypt text with classical ciphers like the transposition cipher and Vigenère cipher. You’ll begin with simple programs for the reverse and Caesar ciphers and then work your way up to public key cryptography, the type of encryption used to secure today’s online transactions, including digital signatures, email, and Bitcoin. Each program includes the full code and a line-by-line explanation of how things work. By the end of the book, you’ll have learned how to code in Python and you’ll have the clever programs to prove it! You’ll also learn how to: - Combine loops, variables, and flow control statements into real working programs - Use dictionary files to instantly detect whether decrypted messages are valid English or gibberish - Create test programs to make sure that your code encrypts and decrypts correctly - Code (and hack!) a working example of the affine cipher, which uses modular arithmetic to encrypt a message - Break ciphers with techniques such as brute-force and frequency analysis There’s no better way to learn to code than to play with real programs. Cracking Codes with Python makes the learning fun!

Python Crash Course : A Hands-On, Project-Based Introduction to Programming

Computers

Author - Eric Matthes
Publisher - No Starch Press
Pages - 560
ISBN - 1593277393


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Detail - Python Crash Course is a fast-paced, thorough introduction to Python that will have you writing programs, solving problems, and making things that work in no time. In the first half of the book, you’ll learn about basic programming concepts, such as lists, dictionaries, classes, and loops, and practice writing clean and readable code with exercises for each topic. You’ll also learn how to make your programs interactive and how to test your code safely before adding it to a project. In the second half of the book, you’ll put your new knowledge into practice with three substantial projects: a Space Invaders–inspired arcade game, data visualizations with Python’s super-handy libraries, and a simple web app you can deploy online. As you work through Python Crash Course you’ll learn how to: –Use powerful Python libraries and tools, including matplotlib, NumPy, and Pygal –Make 2D games that respond to keypresses and mouse clicks, and that grow more difficult as the game progresses –Work with data to generate interactive visualizations –Create and customize Web apps and deploy them safely online –Deal with mistakes and errors so you can solve your own programming problems If you’ve been thinking seriously about digging into programming, Python Crash Course will get you up to speed and have you writing real programs fast. Why wait any longer? Start your engines and code! Uses Python 2 and 3

Python Automation Cookbook : Explore the World of Automation Using Python Recipes That Will Enhance Your Skills

Author - Jaime Buelta
Publisher - Packt Publishing
Pages - 398
ISBN - 9781789133806


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Detail - Step-by-step instructions which take you through each program to automate monotonous tasks with Python 3.7 Key Features Automate integral business processes such as report generation, email marketing, and lead generation Build your first web application that scrapes data and accesses websites' APIs Create graphic-rich charts, graphs, and maps using Matplotlib Book Description Have you been doing the same old monotonous office work over and over again? Or have you been trying to find an easy way to make your life better by automating some of your repetitive tasks? Through a tried and tested approach, understand how to automate all the boring stuff using Python. The Python Automation Cookbook helps you develop a clear understanding of how to automate your business processes using Python, including detecting opportunities by scraping the web, analyzing information to generate automatic spreadsheets reports with graphs, and communicating with automatically generated emails. You'll learn how to get notifications via text messages and run tasks while your mind is focused on other important activities, followed by understanding how to scan documents such as résumés. Once you've gotten familiar with the fundamentals, you'll be introduced to the world of graphs, along with studying how to produce organized charts using Matplotlib. In addition to this, you'll gain in-depth knowledge of how to generate rich graphics showing relevant information. By the end of this book, you'll have refined your skills by attaining a sound understanding of how to identify and correct problems to produce superior and reliable systems. What you will learn Get to grips with scraping a website to detect changes Search and process raw sales files to aggregate information in spreadsheets Explore techniques to extract information from an Excel spreadsheet and generate exciting reports with graphs Discover the techniques required to generate random, print-friendly codes to be used as single-use coupons Automatically generate a marketing campaign, contacting the recipients over different channels Identify and implement precise solutions Who this book is for The Python Automation Cookbook is for you if you are a developer or anyone who wants to automate monotonous manual tasks related to fields such as finance, sales, and HR, among others.

Hacking Secret Ciphers with Python :

Computers

Author - Al Sweigart
Publisher - Createspace Independent Pub
Pages - 416
ISBN - 9781482614374


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Detail - Hacking Secret Ciphers with Python not only teaches you how to write in secret ciphers with paper and pencil. This book teaches you how to write your own cipher programs and also the hacking programs that can break the encrypted messages from these ciphers. Unfortunately, the programs in this book won't get the reader in trouble with the law (or rather, fortunately) but it is a guide on the basics of both cryptography and the Python programming language. Instead of presenting a dull laundry list of concepts, this book provides the source code to several fun programming projects for adults and young adults.

Fluent Python : Clear, Concise, and Effective Programming

Computers

Author - Luciano Ramalho
Publisher - "O'Reilly Media, Inc."
Pages - 792
ISBN - 1491946261


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Detail - Python’s simplicity lets you become productive quickly, but this often means you aren’t using everything it has to offer. With this hands-on guide, you’ll learn how to write effective, idiomatic Python code by leveraging its best—and possibly most neglected—features. Author Luciano Ramalho takes you through Python’s core language features and libraries, and shows you how to make your code shorter, faster, and more readable at the same time. Many experienced programmers try to bend Python to fit patterns they learned from other languages, and never discover Python features outside of their experience. With this book, those Python programmers will thoroughly learn how to become proficient in Python 3. This book covers: Python data model: understand how special methods are the key to the consistent behavior of objects Data structures: take full advantage of built-in types, and understand the text vs bytes duality in the Unicode age Functions as objects: view Python functions as first-class objects, and understand how this affects popular design patterns Object-oriented idioms: build classes by learning about references, mutability, interfaces, operator overloading, and multiple inheritance Control flow: leverage context managers, generators, coroutines, and concurrency with the concurrent.futures and asyncio packages Metaprogramming: understand how properties, attribute descriptors, class decorators, and metaclasses work

Make Your Own Python Text Adventure : A Guide to Learning Programming

Computers

Author - Phillip Johnson
Publisher - Apress
Pages - 149
ISBN - 1484232313


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Detail - Learn programming with Python by creating a text adventure. This book will teach you the fundamentals of programming, how to organize code, and some coding best practices. By the end of the book, you will have a working game that you can play or show off to friends. You will also be able to change the game and make it your own by writing a different story line, including new items, creating new characters, and more. Make your own Python Text Adventure offers a structured approach to learning Python that teaches the fundamentals of the language, while also guiding the development of the customizable game. The first half of the book introduces programming concepts and Python syntax by building the basic structure of the game. You'll also apply the new concepts in homework questions (with solutions if you get stuck!) that follow each chapter. The second half of the book will shift the focus to adding features to your game and making it more entertaining for the player. Python is often recommended as a first programming language for beginners, and for good reason. Whether you've just decided to learn programming or you've struggled before with vague tutorials, this book will help you get started. What You'll Learn Install Python and set up a workspace Master programming basics and best practices including functions, lists, loops and objects Create an interactive adventure game with a customizable world Who This Book Is For People who have never programmed before or for novice programmers starting out with Python.

Learn Python 3 the Hard Way : A Very Simple Introduction to the Terrifyingly Beautiful World of Computers and Code

Computers

Author - Zed A. Shaw
Publisher - Addison-Wesley Professional
Pages - 320
ISBN - 0134693906


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Detail - You Will Learn Python 3! Zed Shaw has perfected the world’s best system for learning Python 3. Follow it and you will succeed—just like the millions of beginners Zed has taught to date! You bring the discipline, commitment, and persistence; the author supplies everything else. In Learn Python 3 the Hard Way, you’ll learn Python by working through 52 brilliantly crafted exercises. Read them. Type their code precisely. (No copying and pasting!) Fix your mistakes. Watch the programs run. As you do, you’ll learn how a computer works; what good programs look like; and how to read, write, and think about code. Zed then teaches you even more in 5+ hours of video where he shows you how to break, fix, and debug your code—live, as he’s doing the exercises. Install a complete Python environment Organize and write code Fix and break code Basic mathematics Variables Strings and text Interact with users Work with files Looping and logic Data structures using lists and dictionaries Program design Object-oriented programming Inheritance and composition Modules, classes, and objects Python packaging Automated testing Basic game development Basic web development It’ll be hard at first. But soon, you’ll just get it—and that will feel great! This course will reward you for every minute you put into it. Soon, you’ll know one of the world’s most powerful, popular programming languages. You’ll be a Python programmer. This Book Is Perfect For Total beginners with zero programming experience Junior developers who know one or two languages Returning professionals who haven’t written code in years Seasoned professionals looking for a fast, simple, crash course in Python 3

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